Calmera Wiki
Ashmunrah
Boss

Ashmunrah

“Ashmunrah”

Health 5.000
Experience 3.100
Speed 430
Armor 25
Defense 30

Damage taken per element

Percentage of damage the creature takes from each element. Green means weakness and red means resistance.

Physical 100%
Earth 0%
Fire 100%
Energy 100%
Ice 100%
Holy 117%
Death 0%
Drown 100%
Life drain 0%
Mana drain 100%
Agony 100%

Immunities

Earth Death Life drain Paralysis Invisibility

Abilities

AbilityDamageRange / areaChanceInterval
Melee 0–1.000 Target 100% 2s
Life drain 100–700 range 1 7% 3s
Earth 100–500 range 7 12% 2s
Physical 120–750 range 7 12% 3s
Paralyze speed -650 range 7 · for 50s 25% 3s
Life drain 50–550 8 sqm wave 18% 2s

Defenses

AbilityDamageRange / areaChanceInterval
Healing +200–400 — 20% 1s
Invisibility — — 7% 1s
Transformation — for 6s 3% 1s

Summons

CreatureMax.ChanceInterval
Ancient Scarab 2 100% 1s
Green Djinn 2 100% 1s

Loot

Chances already include the server's loot rate (3x).

ItemAmountChanceRarity
Crown Armor 1 100% Always
Gold Coin 1–140 100% Always
Silver Brooch 1 21% Uncommon
Great Mana Potion 1 4,5% Semi-rare
Might Ring 1 3% Semi-rare
Holy Scarab 1 1,2% Semi-rare

Sounds

  • No mortal or undead will steal my secrets!
  • Ahhhh all those long years.
  • My traitorous son has thee.
  • Come to me, my allys and underlings.
  • I might be trapped but not without power
  • Ages come, ages go. Ashmunrah remains.
  • You will be history soon.