Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
100%
Fire
118%
Energy
100%
Ice
0%
Holy
100%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Ice
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 100–200 | Target | 100% | 2s |
| Ice | 100–200 | range 7 | 15% | 1s |
| Ice | 200–780 | range 7 | 10% | 1s |
| Ice | 200–275 | 3 sqm wave | 10% | 1s |
| Ice | 230–680 | Area (radius 3) · Around itself · range 7 | 12% | 1s |
Bestiary
Class
Inkborn
- Difficulty
- Hard
- Occurrence
- Common
- Charm points
50
Progress
- 1 1st unlock 100 kills
- 2 2nd unlock 1.000 kills
- 3 Complete 2.500 kills
Location
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–50 | 100% | Always |
|
|
1–2 | 49,9% | Common |
|
|
1–5 | 26,1% | Common |
|
|
1 | 26,1% | Common |
|
|
1–20 | 20,6% | Uncommon |
|
|
1 | 16% | Uncommon |
|
|
1 | 12% | Uncommon |
|
|
1 | 10,5% | Uncommon |
|
|
1–5 | 10,5% | Uncommon |
|
|
1 | 10,1% | Uncommon |
|
|
1–3 | 9,75% | Uncommon |
|
|
1 | 9,75% | Uncommon |
|
|
1 | 9,75% | Uncommon |
|
|
1–6 | 2,7% | Semi-rare |