Calmera Wiki
Aftershock
Boss

Aftershock

“Aftershock”

Health 105.000
Experience 20.000
Speed 380
Armor 100
Defense 100

Damage taken per element

Percentage of damage the creature takes from each element. Green means weakness and red means resistance.

Physical 0%
Earth 100%
Fire 100%
Energy 100%
Ice 0%
Holy 100%
Death 100%
Drown 100%
Life drain 100%
Mana drain 100%
Agony 100%

Immunities

Physical Ice Paralysis Invisibility

Abilities

AbilityDamageRange / areaChanceInterval
Melee 0–800 Target 100% 2s
Energy 350–900 10 sqm wave 20% 2s
Death 250–500 Area (radius 4) 20% 2s
Physical 250–750 Area (radius 8) · Around itself 20% 2s
Life drain 150–400 Area (radius 5) 15% 2s
Energy 350–600 Area (radius 4) 25% 2s
Aftershock Wave 100–900 — 15% 2s
Anomaly Break — — 40% 2s

Defenses

AbilityDamageRange / areaChanceInterval
Healing +300–600 — 15% 2s

Loot

Chances already include the server's loot rate (3x).

This creature has no loot.