Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
60%
Fire
100%
Energy
105%
Ice
80%
Holy
70%
Death
105%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–90 | Target | 100% | 2s |
| Life drain | 70–150 | Target · range 7 | 20% | 2s |
| Drunkenness | — | Area (radius 1) · range 7 · for 4s | 10% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +45–60 | — | 20% | 3s |
| Invisibility | — | — | 10% | 2s |
Summons
| Creature | Max. | Chance | Interval |
|---|---|---|---|
| Ghoul | 1 | 10% | 2s |
Bestiary
Class
Human
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Goroma, Liberty Bay's deeper cult dungeon, Formorgar Mines, Magician Quarter, Forbidden Temple.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–360 | 100% | Always |
|
|
1 | 30,2% | Common |
|
|
1 | 30% | Common |
|
|
1 | 5,19% | Uncommon |
|
|
1 | 3,78% | Semi-rare |
|
|
1 | 3,06% | Semi-rare |
|
|
1 | 2,82% | Semi-rare |
|
|
1 | 2,1% | Semi-rare |
|
|
1 | 2,04% | Semi-rare |
|
|
1 | 1,26% | Semi-rare |
|
|
1 | 0,96% | Rare |
|
|
1 | 0,66% | Rare |
|
|
1 | 0,36% | Rare |
|
|
1 | 0,36% | Rare |
|
|
1 | 0,27% | Rare |
|
|
1 | 0,24% | Rare |
Sounds
- Feel the power of the cult!
- Praise the voodoo!
- Power to the cult!