Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
105%
Earth
0%
Fire
0%
Energy
105%
Ice
100%
Holy
100%
Death
100%
Drown
0%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Earth
Fire
Drown
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Drunkenness | — | range 2 · for 5s | 10% | 2s |
Bestiary
Class
Aquatic
- Difficulty
- Easy
- Occurrence
- Common
- Charm points
15
Progress
- 1 1st unlock 25 kills
- 2 2nd unlock 50 kills
- 3 Complete 500 kills
Location
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1 | 32,3% | Common |
|
|
1 | 29% | Common |
|
|
1 | 4,5% | Semi-rare |
|
|
1 | 2,49% | Semi-rare |
|
|
1–3 | 2,25% | Semi-rare |
|
|
1–3 | 1,5% | Semi-rare |
|
|
1–3 | 0,75% | Rare |